# zig-android-sdk
**Repository Path**: wujilingfeng/zig-android-sdk
## Basic Information
- **Project Name**: zig-android-sdk
- **Description**: No description available
- **Primary Language**: Unknown
- **License**: Not specified
- **Default Branch**: master
- **Homepage**: None
- **GVP Project**: No
## Statistics
- **Stars**: 0
- **Forks**: 0
- **Created**: 2026-08-15
- **Last Updated**: 2026-08-15
## Categories & Tags
**Categories**: Uncategorized
**Tags**: None
## README
#
Zig Android SDK

This library allows you to setup and build an APK for your Android devices. This project was mostly based off the work of [ikskuh](https://github.com/ikskuh) and wouldn't exist without the work they did on the [ZigAndroidTemplate](https://github.com/ikskuh/ZigAndroidTemplate) project.
```sh
# Target one Android architecture
zig build -Dtarget=x86_64-linux-android
# Target all Android architectures
zig build -Dandroid=true
```
```zig
// This is an overly simplified example to give you the gist
// of how this library works, see: examples/minimal/build.zig
const android = @import("android");
pub fn build(b: *std.Build) !void {
const android_sdk = android.Sdk.create(b, .{});
const apk = android_sdk.createApk(.{
.api_level = .android15,
.build_tools_version = "35.0.1",
.ndk_version = "29.0.13113456",
});
apk.setAndroidManifest(b.path("android/AndroidManifest.xml"));
apk.addResourceDirectory(b.path("android/res"));
apk.addJavaSourceFile(.{ .file = b.path("android/src/NativeInvocationHandler.java") });
for (android.standardTargets(b, b.standardTargetOptions(.{}))) |target| {
apk.addArtifact(b.addSharedLibrary(.{
.name = exe_name,
.root_source_file = b.path("src/main.zig"),
.target = target,
.optimize = optimize,
}))
}
}
```
## Requirements
* [Zig](https://ziglang.org/download)
* Android Tools
* Option A: [Android Studio](https://developer.android.com/studio)
* Option B: [Android Command Line Tools](https://developer.android.com/studio#command-line-tools-only)
* [Java Development Kit](https://www.oracle.com/au/java/technologies/downloads/)
## Installation
Option A. Install with package manager
```sh
zig fetch --save https://github.com/silbinarywolf/zig-android-sdk/archive/REPLACE_WITH_WANTED_COMMIT.tar.gz"
```
Option B. Copy-paste the dependency into your project directly and put in a `third-party` folder. This is recommended if you want to easily hack on it or tweak it.
```zig
.{
.name = .yourzigproject,
.dependencies = .{
.android = .{
.path = "third-party/zig-android-sdk",
},
},
}
```
## Examples
* [minimal](examples/minimal): This is based off ZigAndroidTemplate's minimal example.
* [SDL2](examples/sdl2): This is based off Andrew Kelly's SDL Zig Demo but modified to run on Android, Windows, Mac and Linux.
## Native library naming
Your shared library is packed into the APK under the name you give it in `b.addLibrary(.{ .name = ... })`, i.e. `lib/arm64-v8a/lib.so`.
The `NativeActivity` (or SDL activity) in your `AndroidManifest.xml` must load that same name via the `android.app.lib_name` meta-data (without the `lib` prefix and `.so` suffix):
```xml
...
```
> **Note**: this was previously hardcoded to `libmain.so`. If you upgrade and your app fails to launch with `dlopen failed: library "libmain.so" not found`, add the `android.app.lib_name` meta-data shown above with your library name.
Packing multiple program libraries into one APK is now possible as well: call `apk.addArtifact(...)` once per library and declare one activity per library with its own `android.app.lib_name`.
## Workarounds
- Patch any artifacts that called `linkLibCpp()` to disable linking C++ and instead manually link `c++abi` and `unwind`. This at least allows the SDL2 example to work for now.
## Credits
- [ikskuh](https://github.com/ikskuh) This would not exist without their [ZigAndroidTemplate](https://github.com/ikskuh/ZigAndroidTemplate) repository to use as a baseline for figuring this all out and also being able to use their logic for the custom panic / logging functions.
- ikskuh gave a huge thanks to [@cnlohr](https://github.com/cnlohr) for [rawdrawandroid](https://github.com/cnlohr/rawdrawandroid)